Jiří Šebesta
Česká republika 🇨🇿
Jiří Šebesta studied Audiovisual Production at the Silesian University in Opava in 2012-2016. His thoughts are shaped by the wild and beautiful Beskydy Mountains. He finds inspiration while walking in the hills and valleys, sometimes he can think about his work for hours. The first interesting feature is the so-called Parvasurrealism. This movement, which he invented, serves as a label for small objects, objects or creatures that must contain parts of an animal's body (ear, bone, antler, teeth, head, etc.).As the name suggests, such objects can lack meaningfulness. Parvasurrealism, however, sparked interest and offers for exhibitions came in:in the Brno club Naproti, then in Lubno at Tutto, Ostrava's Fiduciaand in the Balling Hall of the Prague NTK.Other streams of inspiration for the author come from the Game of Thrones series, literature on antiquity, theor the Renaissance, and last but not least, games such as Heroes of Might and Magic.He began to create (using previously popular material and the same criteria) board board games. These allow him to remove the little mobility, or rather immobility, of his works and, above all, address the lack of the touch of the observer that had begun to plague his previous work. He named such works The Mysterious World of Jiří Šebesta's Strange Games. The creation of board games has two basic phases: figuring out the rules and logistics, then graphic representation and design. The most time-consuming part is the invention of the rules themselves.They have to be tested, modified and tested again many times. For example, Pan Karpat took over three years to develop, which is the longest time ever for a board game. (By the way, the weight of this piece is 15 kg).